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CyberStrike is my second senior game project. It is a 3rd person action combat game, inspired by Genshin Impact and Warframe. My main roles are as the producer and main game-play programmer.

My main contribution is as the core systems and game-play programmer. I am responsible for the architecture of game systems. Mostly the player and objective systems.

My goal with the character system is to support 4 characters that can be hot swapped between from a roster of more characters. Due to time constraints we had to cut this down to a static team of four characters. The second goal was to make an easily expandable system that could be easily modified in editor and overhauled if need be.

My work was then passed along to our technical artist to handle the animations.

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My next task was to work on the objective and larger game systems. The goals were again to make a system easily editable in editor by our designers.

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